By Angus Dunnington
Try out your positional chess services with a quiz publication with a distinction! foreign grasp and skilled chess instructor Angus Dunnington has conscientiously assembled an abundance of positional chess puzzles to check gamers of all degrees. initially of every bankruptcy the puzzles are quite effortless, worthy 5 issues for an accurate resolution. in spite of the fact that as you progress on they develop into an increasing number of tricky, quickly changing into worthy ten issues and at last 15. when you get caught, don't melancholy as assistance is to hand! you could 'ask a grandmaster' to procure the tips you want to aid clear up the puzzles. despite the fact that, use this selection rigorously, because it will fee you a few of your genuinely-earned issues. you may also receive issues for locating the elemental concept of the answer with out unavoidably figuring out the entire refinements. both by yourself or with neighbors, this publication will offer hours of brain-teasing leisure. (6 x nine, a hundred and forty four pages, diagrams)
Read Online or Download Can You Be a Positional Chess Genius PDF
Best games: chess books
This e-book is a facsimile reprint and should comprise imperfections corresponding to marks, notations, marginalia and improper pages.
Transparent, straight forward consultant by means of famous professional coaches readers via basics of attacking and positional play, in addition to find out how to procedure the endgame. an important techniques of assessing positions and selecting strikes are tested intensive; additionally, how you can focus on tough positions and time-trouble. 384 diagrams.
Additional info for Can You Be a Positional Chess Genius
Wxa6 achieves nothing: 47. ltJ c6 ltJ f7 48. h5! lDe6! lDd7 8 The activity of the knight plays an important part in this ending. 7 50...
TLl f7 is simpler: 57. <;t> e6 tLl g5t 58. <;t> e5 tLl xf6 6o. �xd6 Diagram 4-2 Here we have rather a complicated ending. Since the black king is not in front of the pawn, all Black's hopes are based on the knight. Nevertheless, it is important to have the king in a good position. 58... ttJf7t? In time trouble, both players lose the thread and repeat moves. 58 ... <;t> b7! is correct: 59. <;t>e7 <;t> cG! and if 60. tLl e4, then 60 ... tLl f3! f7 (or 6 I . <;t> e6 tLl d4t=) 6 1 . . f8W tLl g6t=.
B5 48. lb a5 cj;Jxa3 49. +- or 47... 'it> b5 48. lb b2+-. ttlxa6t Black resigned. 52 . . cj;J b5 is followed by lb c7-e6-g7 and the h5-pawn is lost. Some important rules for knight endings 1 ) Try to post your pieces as actively as possible. It is very important to get a passed pawn. A passed rook's pawn is especially valuable. 2) Try to limit the activity ofthe opposing knight. Use your pawns to deprive it of good squares. 3) Endings with 4 against 3 pawns on one side offer very good winning chances.